Publishing a game from Roblox Studio takes a single click, but the settings that come right after determine whether anyone will actually find or play it. Here's the full checklist.
First publish
- In Studio, click File → Publish to Roblox.
- Give the game a name. Pick something descriptive — that's what shows up in search.
- Write a short description.
- Choose a Creator (you, or a group you own).
- Click Create.
Switch the game from Private to Public
By default the game is private — only you can play. Open the Creator Dashboard, click your game, go to Configure Place, and switch it to Public. Then go to Configure Experience and toggle the experience to Public as well.
Add a thumbnail and icon
The Configure Experience page lets you upload a square icon (512x512) and up to ten 16:9 screenshots. Strong thumbnails make a huge difference to first impressions. Use real screenshots from your game whenever possible.
Pick the right age rating
Roblox requires you to set an age recommendation. Be honest — misrating gets games removed or moderated. "All ages" is best for clean, simple games. Reserve higher ratings for content that genuinely needs them.
Publishing updates
Subsequent publishes are even faster — File → Publish to Roblox replaces the live version with your latest changes. Players in active servers stay on the old version until they leave; new joiners get the new build.
Common mistakes
- Forgetting to switch the experience from Private to Public — friends can't play if you don't.
- Leaving the default "Place1" icon — it kills first impressions.
- Publishing every five minutes while iterating — playtest in Studio first, then publish meaningful updates.
Frequently asked questions
How do people find my game?
Can I delete a game I published?
Is there a fee to publish?
How do I update my game after publishing?
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